Make on the Lake recap – 3D modeling and Augmented Reality

I had always wanted to go to Make on the Lake meetups hosted at LeanDog. I’m glad I was able to make this event.

The folks from Photonic Studio were pretty thorough in their demos of explaining basics of creating 2D shapes in tools like Adobe Illustrator or Inkscape.

Once the SVG assets were created, it was time to load them in Autodesk 123D-Design. The cool thing about 123D-Design is that what was simply 2D can now be given a form in 3 dimensions (think a square turning into a cube).

After you have created your form in 3D, its time to load that in Autodesk Meshmixer to change it further. Meshmixer allows you to sculpt the object the way you want. It also allows you to paint it.

Once you’re done with that step, it can be exported into an STL file for 3D printers. Or, you can simply load it into your account in the Augmentedev account to interact with it on an iPhone or Android smart phone.

I cannot explain my joy in finding out that I can interact with a 3D model this way in the virtual world. Of course its not 3D printed or anything, but from simple 2D -> 3D -> Augmented Reality the whole thing takes very little amount of time.

The most amount of investment you have to do is invest in learning to use the tools. Any tools you choose for your 3D adventures, will have their own respective manuals. This takes time to master.

If you are a business looking to Augmented Reality to boost sales, do keep Photonic Studio in mind. They know their stuff and are able to simplify these steps and make professional experiences!